Exploratory independent project focused on mastering complex hard-surface modeling and testing the ability to faithfully recreate an existing car using limited references and resources. Built in Cinema 4D and rendered with Redshift, then presented through a series of stylized renders inspired by 1990s and early 2000s car posters, enhanced with Adobe Illustrator.
2004 CHRYSLER CROSSFIRE, (CINEMA 4D/REDSHIFT, ILLUSTRATOR) '25